Files
py-libp2p/libp2p/utils/paths.py

268 lines
6.1 KiB
Python

"""
Cross-platform path utilities for py-libp2p.
This module provides standardized path operations to ensure consistent
behavior across Windows, macOS, and Linux platforms.
"""
import os
from pathlib import Path
import sys
import tempfile
from typing import Union
PathLike = Union[str, Path]
def get_temp_dir() -> Path:
"""
Get cross-platform temporary directory.
Returns:
Path: Platform-specific temporary directory path
"""
return Path(tempfile.gettempdir())
def get_project_root() -> Path:
"""
Get the project root directory.
Returns:
Path: Path to the py-libp2p project root
"""
# Navigate from libp2p/utils/paths.py to project root
return Path(__file__).parent.parent.parent
def join_paths(*parts: PathLike) -> Path:
"""
Cross-platform path joining.
Args:
*parts: Path components to join
Returns:
Path: Joined path using platform-appropriate separator
"""
return Path(*parts)
def ensure_dir_exists(path: PathLike) -> Path:
"""
Ensure directory exists, create if needed.
Args:
path: Directory path to ensure exists
Returns:
Path: Path object for the directory
"""
path_obj = Path(path)
path_obj.mkdir(parents=True, exist_ok=True)
return path_obj
def get_config_dir() -> Path:
"""
Get user config directory (cross-platform).
Returns:
Path: Platform-specific config directory
"""
if os.name == "nt": # Windows
appdata = os.environ.get("APPDATA", "")
if appdata:
return Path(appdata) / "py-libp2p"
else:
# Fallback to user home directory
return Path.home() / "AppData" / "Roaming" / "py-libp2p"
else: # Unix-like (Linux, macOS)
return Path.home() / ".config" / "py-libp2p"
def get_script_dir(script_path: PathLike | None = None) -> Path:
"""
Get the directory containing a script file.
Args:
script_path: Path to the script file. If None, uses __file__
Returns:
Path: Directory containing the script
Raises:
RuntimeError: If script path cannot be determined
"""
if script_path is None:
# This will be the directory of the calling script
import inspect
frame = inspect.currentframe()
if frame and frame.f_back:
script_path = frame.f_back.f_globals.get("__file__")
else:
raise RuntimeError("Could not determine script path")
if script_path is None:
raise RuntimeError("Script path is None")
return Path(script_path).parent.absolute()
def create_temp_file(prefix: str = "py-libp2p_", suffix: str = ".log") -> Path:
"""
Create a temporary file with a unique name.
Args:
prefix: File name prefix
suffix: File name suffix
Returns:
Path: Path to the created temporary file
"""
temp_dir = get_temp_dir()
# Create a unique filename using timestamp and random bytes
import secrets
import time
timestamp = time.strftime("%Y%m%d_%H%M%S")
microseconds = f"{time.time() % 1:.6f}"[2:] # Get microseconds as string
unique_id = secrets.token_hex(4)
filename = f"{prefix}{timestamp}_{microseconds}_{unique_id}{suffix}"
temp_file = temp_dir / filename
# Create the file by touching it
temp_file.touch()
return temp_file
def resolve_relative_path(base_path: PathLike, relative_path: PathLike) -> Path:
"""
Resolve a relative path from a base path.
Args:
base_path: Base directory path
relative_path: Relative path to resolve
Returns:
Path: Resolved absolute path
"""
base = Path(base_path).resolve()
relative = Path(relative_path)
if relative.is_absolute():
return relative
else:
return (base / relative).resolve()
def normalize_path(path: PathLike) -> Path:
"""
Normalize a path, resolving any symbolic links and relative components.
Args:
path: Path to normalize
Returns:
Path: Normalized absolute path
"""
return Path(path).resolve()
def get_venv_path() -> Path | None:
"""
Get virtual environment path if active.
Returns:
Path: Virtual environment path if active, None otherwise
"""
venv_path = os.environ.get("VIRTUAL_ENV")
if venv_path:
return Path(venv_path)
return None
def get_python_executable() -> Path:
"""
Get current Python executable path.
Returns:
Path: Path to the current Python executable
"""
return Path(sys.executable)
def find_executable(name: str) -> Path | None:
"""
Find executable in system PATH.
Args:
name: Name of the executable to find
Returns:
Path: Path to executable if found, None otherwise
"""
# Check if name already contains path
if os.path.dirname(name):
path = Path(name)
if path.exists() and os.access(path, os.X_OK):
return path
return None
# Search in PATH
for path_dir in os.environ.get("PATH", "").split(os.pathsep):
if not path_dir:
continue
path = Path(path_dir) / name
if path.exists() and os.access(path, os.X_OK):
return path
return None
def get_script_binary_path() -> Path:
"""
Get path to script's binary directory.
Returns:
Path: Directory containing the script's binary
"""
return get_python_executable().parent
def get_binary_path(binary_name: str) -> Path | None:
"""
Find binary in PATH or virtual environment.
Args:
binary_name: Name of the binary to find
Returns:
Path: Path to binary if found, None otherwise
"""
# First check in virtual environment if active
venv_path = get_venv_path()
if venv_path:
venv_bin = venv_path / "bin" if os.name != "nt" else venv_path / "Scripts"
binary_path = venv_bin / binary_name
if binary_path.exists() and os.access(binary_path, os.X_OK):
return binary_path
# Fall back to system PATH
return find_executable(binary_name)