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py-libp2p/tests/interop/js_libp2p/js_node/src/ping.js

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#!/usr/bin/env node
import { createLibp2p } from 'libp2p'
import { tcp } from '@libp2p/tcp'
import { noise } from '@chainsafe/libp2p-noise'
import { yamux } from '@chainsafe/libp2p-yamux'
import { ping } from '@libp2p/ping'
import { identify } from '@libp2p/identify'
import { multiaddr } from '@multiformats/multiaddr'
async function createNode() {
return await createLibp2p({
addresses: {
listen: ['/ip4/0.0.0.0/tcp/0']
},
transports: [
tcp()
],
connectionEncrypters: [
noise()
],
streamMuxers: [
yamux()
],
services: {
// Use ipfs prefix to match py-libp2p example
ping: ping({
protocolPrefix: 'ipfs',
maxInboundStreams: 32,
maxOutboundStreams: 64,
timeout: 30000
}),
identify: identify()
},
connectionManager: {
minConnections: 0,
maxConnections: 100,
dialTimeout: 30000
}
})
}
async function runServer() {
console.log('🚀 Starting js-libp2p ping server...')
const node = await createNode()
await node.start()
console.log('✅ Server started!')
console.log(`📋 Peer ID: ${node.peerId.toString()}`)
console.log('📍 Listening addresses:')
node.getMultiaddrs().forEach(addr => {
console.log(` ${addr.toString()}`)
})
// Listen for connections
node.addEventListener('peer:connect', (evt) => {
console.log(`🔗 Peer connected: ${evt.detail.toString()}`)
})
node.addEventListener('peer:disconnect', (evt) => {
console.log(`❌ Peer disconnected: ${evt.detail.toString()}`)
})
console.log('\n🎧 Server ready for ping requests...')
console.log('Press Ctrl+C to exit')
// Graceful shutdown
process.on('SIGINT', async () => {
console.log('\n🛑 Shutting down...')
await node.stop()
process.exit(0)
})
// Keep alive
while (true) {
await new Promise(resolve => setTimeout(resolve, 1000))
}
}
async function runClient(targetAddr, count = 5) {
console.log('🚀 Starting js-libp2p ping client...')
const node = await createNode()
await node.start()
console.log(`📋 Our Peer ID: ${node.peerId.toString()}`)
console.log(`🎯 Target: ${targetAddr}`)
try {
const ma = multiaddr(targetAddr)
const targetPeerId = ma.getPeerId()
if (!targetPeerId) {
throw new Error('Could not extract peer ID from multiaddr')
}
console.log(`🎯 Target Peer ID: ${targetPeerId}`)
console.log('🔗 Connecting to peer...')
const connection = await node.dial(ma)
console.log('✅ Connection established!')
console.log(`🔗 Connected to: ${connection.remotePeer.toString()}`)
// Add a small delay to let the connection fully establish
await new Promise(resolve => setTimeout(resolve, 1000))
const rtts = []
for (let i = 1; i <= count; i++) {
try {
console.log(`\n🏓 Sending ping ${i}/${count}...`);
console.log('[DEBUG] Attempting to open ping stream with protocol: /ipfs/ping/1.0.0');
const start = Date.now()
const stream = await connection.newStream(['/ipfs/ping/1.0.0']).catch(err => {
console.error(`[ERROR] Failed to open ping stream: ${err.message}`);
throw err;
});
console.log('[DEBUG] Ping stream opened successfully');
const latency = await Promise.race([
node.services.ping.ping(connection.remotePeer),
new Promise((_, reject) =>
setTimeout(() => reject(new Error('Ping timeout')), 30000) // Increased timeout
)
]).catch(err => {
console.error(`[ERROR] Ping ${i} error: ${err.message}`);
throw err;
});
const rtt = Date.now() - start;
rtts.push(latency)
console.log(`✅ Ping ${i} successful!`)
console.log(` Reported latency: ${latency}ms`)
console.log(` Measured RTT: ${rtt}ms`)
if (i < count) {
await new Promise(resolve => setTimeout(resolve, 1000))
}
} catch (error) {
console.error(`❌ Ping ${i} failed:`, error.message)
// Try to continue with other pings
}
}
// Stats
if (rtts.length > 0) {
const avg = rtts.reduce((a, b) => a + b, 0) / rtts.length
const min = Math.min(...rtts)
const max = Math.max(...rtts)
console.log(`\n📊 Ping Statistics:`)
console.log(` Packets: Sent=${count}, Received=${rtts.length}, Lost=${count - rtts.length}`)
console.log(` Latency: min=${min}ms, avg=${avg.toFixed(2)}ms, max=${max}ms`)
} else {
console.log(`\n📊 All pings failed (${count} attempts)`)
}
} catch (error) {
console.error('❌ Client error:', error.message)
console.error('Stack:', error.stack)
process.exit(1)
} finally {
await node.stop()
console.log('\n⏹ Client stopped')
}
}
async function main() {
const args = process.argv.slice(2)
if (args.length === 0) {
console.log('Usage:')
console.log(' node ping.js server # Start ping server')
console.log(' node ping.js client <multiaddr> [count] # Ping a peer')
console.log('')
console.log('Examples:')
console.log(' node ping.js server')
console.log(' node ping.js client /ip4/127.0.0.1/tcp/12345/p2p/12D3Ko... 5')
process.exit(1)
}
const mode = args[0]
if (mode === 'server') {
await runServer()
} else if (mode === 'client') {
if (args.length < 2) {
console.error('❌ Client mode requires target multiaddr')
process.exit(1)
}
const targetAddr = args[1]
const count = parseInt(args[2]) || 5
await runClient(targetAddr, count)
} else {
console.error('❌ Invalid mode. Use "server" or "client"')
process.exit(1)
}
}
main().catch(console.error)