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pylibbpf/src/core/bpf_object.h

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2.2 KiB
C++

#ifndef PYLIBBPF_BPF_OBJECT_H
#define PYLIBBPF_BPF_OBJECT_H
#include <libbpf.h>
#include <memory>
#include <pybind11/pybind11.h>
#include <string>
#include <unordered_map>
#include <vector>
namespace py = pybind11;
class BpfProgram;
class BpfMap;
/**
* BpfObject - Represents a loaded BPF object file.
*
* This is the main entry point for loading BPF programs.
* Owns the bpf_object* and manages all programs and maps within it.
*/
class BpfObject : public std::enable_shared_from_this<BpfObject> {
private:
struct bpf_object *obj_;
std::string object_path_;
bool loaded_;
mutable std::unordered_map<std::string, std::shared_ptr<BpfMap>> maps_cache_;
mutable std::unordered_map<std::string, std::shared_ptr<BpfProgram>>
prog_cache_;
std::shared_ptr<BpfProgram> _get_or_create_program(struct bpf_program *prog);
std::shared_ptr<BpfMap> _get_or_create_map(struct bpf_map *map);
public:
explicit BpfObject(std::string object_path);
~BpfObject();
// Disable copy, allow move
BpfObject(const BpfObject &) = delete;
BpfObject &operator=(const BpfObject &) = delete;
BpfObject(BpfObject &&) noexcept;
BpfObject &operator=(BpfObject &&) noexcept;
/**
* Load the BPF object into the kernel.
* Must be called before accessing programs or maps.
*/
void load();
/**
* Check if object is loaded.
*/
[[nodiscard]] bool is_loaded() const { return loaded_; }
/**
* Get the underlying bpf_object pointer.
* Only for internal use by BpfProgram and BpfMap.
*/
[[nodiscard]] struct bpf_object *get_obj() const { return obj_; }
/**
* Attach all programs in the object.
*/
py::dict attach_all();
// Program access
[[nodiscard]] py::list get_program_names();
[[nodiscard]] std::shared_ptr<BpfProgram>
get_program(const std::string &name);
[[nodiscard]] struct bpf_program *
find_program_by_name(const std::string &name) const;
[[nodiscard]] py::dict get_cached_programs() const;
// Map access
[[nodiscard]] py::list get_map_names();
[[nodiscard]] std::shared_ptr<BpfMap> get_map(const std::string &name);
[[nodiscard]] struct bpf_map *find_map_by_name(const std::string &name) const;
[[nodiscard]] py::dict get_cached_maps() const;
};
#endif // PYLIBBPF_BPF_OBJECT_H