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visualizers: use double instead of float
To give us less changes of incorrect values when converting between scales (at the cost of 2x the array size).
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@ -32,8 +32,8 @@ G_DECLARE_DERIVABLE_TYPE (SpVisualizerRow, sp_visualizer_row, SP, VISUALIZER_ROW
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typedef struct
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{
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gfloat x;
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gfloat y;
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gdouble x;
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gdouble y;
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} SpVisualizerRowRelativePoint;
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typedef struct
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