/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- */ /* Lac - Library for asynchronous communication * Copyright (C) 2004 Søren Sandmann (sandmann@daimi.au.dk) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include #include #include #include "sfile.h" typedef struct State State; typedef struct Transition Transition; typedef struct Fragment Fragment; typedef struct Action Action; struct SFormat { State *begin; State *end; }; /* defining types */ typedef enum { BEGIN_RECORD, BEGIN_LIST, END_RECORD, END_LIST, BEGIN_POINTER, END_POINTER, BEGIN_INTEGER, END_INTEGER, BEGIN_STRING, END_STRING, POINTER, INTEGER, STRING } TransitionType; struct Transition { TransitionType type; State *to; char *element; /* for begin/end transitions */ }; struct State { GQueue *transitions; }; struct Fragment { Transition *enter, *exit; }; struct Action { TransitionType type; char *name; union { struct { } begin_record; struct { int n_items; } begin_list; struct { int id; } end; struct { gpointer *location; } pointer; struct { int value; } integer; struct { char *value; } string; } u; }; static State * state_new (void) { State *state = g_new (State, 1); state->transitions = g_queue_new (); return state; } static Transition * transition_new_begin_union (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_union (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_begin_record (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_record (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_begin_pointer (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_pointer (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_begin_integer (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_integer (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_begin_string (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_string (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_begin_list (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_list (const char *name, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_begin_value (const char *name, TransitionType type, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_end_value (const char *name, TransitionType type, State *from, State *to) { return NULL; /* FIXME */ } static Transition * transition_new_value (TransitionType type, State *from, State *to) { return NULL; /* FIXME */ } SFormat * sformat_new (gpointer f) { SFormat *sformat = g_new0 (SFormat, 1); Fragment *fragment = f; sformat->begin = state_new (); sformat->end = state_new (); g_queue_push_tail (sformat->begin->transitions, fragment->enter); fragment->exit->to = sformat->end; g_free (fragment); return sformat; } static GQueue * fragment_queue (va_list args) { GQueue *fragments = g_queue_new (); Fragment *fragment; fragment = va_arg (args, Fragment *); while (fragment) { g_queue_push_tail (fragments, fragment); fragment = va_arg (args, Fragment *); } va_end (args); return fragments; } /* Consider adding unions at some point * * To be useful they should probably be anonymous, so that * the union itself doesn't have a representation in the * xml file. * * API: * sformat_new_union (gpointer content1, ...); * * char *content = begin_get_union (); * if (strcmp (content, ...) == 0) * get_pointer (); * else if (strcmp (content, ...) == 0) * * ; * * Annoying though, that we then won't have the nice one-to-one * correspondence between begin()/end() calls and s * Actually, we will probably have to have asdlfkj * elements. That will make things a lot easier, and unions are * still pretty useful if you put big things like lists in them. * * We may also consider adding anonymous records. These will * not be able to have pointers associated with them though * (because there wouldn't be a natural place */ gpointer sformat_new_union (const char *name, gpointer content1, ...) { va_list args; GQueue *fragments; GList *list; Fragment *fragment; Transition *enter, *exit; State *begin; State *end; va_start (args, content1); fragments = fragment_queue (args); va_end (args); begin = state_new (); end = state_new (); enter = transition_new_begin_union (name, NULL, begin); exit = transition_new_end_union (name, end, NULL); for (list = fragments->head; list; list = list->next) { Fragment *fragment = list->data; g_queue_push_tail (begin->transitions, fragment->enter); } for (list = fragments->head; list; list = list->next) { fragment = list->data; fragment->exit->to = end; g_free (fragment); } g_queue_free (fragments); fragment = g_new (Fragment, 1); fragment->enter = enter; fragment->exit = exit; return fragment; } gpointer sformat_new_record (const char * name, gpointer content1, ...) { va_list args; GQueue *fragments; Transition *enter; State *begin, *state; Fragment *fragment; GList *list; /* Build queue of fragments */ va_start (args, content1); fragments = fragment_queue (args); va_end (args); /* chain fragments together */ begin = state_new (); enter = transition_new_begin_record (name, NULL, begin); state = begin; for (list = fragments->head; list != NULL; list = list->next) { /* At each point in the iteration we need, * - a target machine (in list->data) * - a state that will lead into that machine (in state) */ fragment = list->data; g_queue_push_tail (state->transitions, fragment->enter); state = state_new (); fragment->exit->to = state; } /* Return resulting fragment */ fragment = g_new (Fragment, 1); fragment->enter = enter; fragment->exit = transition_new_end_record (name, state, NULL); return fragment; } gpointer sformat_new_list (const char *name, gpointer content) { Fragment *m = content; State *list_state; Transition *enter, *exit; list_state = state_new (); enter = transition_new_begin_list (name, NULL, list_state); exit = transition_new_end_list (name, list_state, NULL); g_queue_push_tail (list_state->transitions, m->enter); m->exit->to = list_state; m->enter = enter; m->exit = exit; return m; } gpointer sformat_new_value (const char *name, TransitionType type) { Fragment *m = g_new (Fragment, 1); State *before, *after; Transition *value; before = state_new (); after = state_new (); m->enter = transition_new_begin_value (name, type, NULL, before); m->exit = transition_new_end_value (name, type, after, NULL); value = transition_new_value (type, before, after); return m; } gpointer sformat_new_pointer (const char *name) { return sformat_new_value (name, POINTER); } gpointer sformat_new_integer (const char *name) { return sformat_new_value (name, INTEGER); } gpointer sformat_new_string (const char *name) { return sformat_new_value (name, STRING); } static const State * sformat_get_start_state (SFormat *format) { return format->begin; } static gboolean sformat_is_end_state (SFormat *format, const State *state) { return format->end == state; } static const State * state_transition_begin (const State *state, const char *element, TransitionType *type, GError **err) { return NULL; /* FIXME */ } static const State * state_transition_end (const State *state, const char *element, TransitionType *type, GError **err) { return NULL; /* FIXME */ } static const State * state_transition_text (const State *state, const char *element, TransitionType *type, GError **err) { return NULL; /* FIXME */ } /* reading */ typedef struct BuildContext BuildContext; typedef struct ParseNode ParseNode; struct BuildContext { State *state; Action *actions; int n_actions; }; struct ParseNode { ParseNode *parent; char *name; gpointer id; GPtrArray *children; GString *text; SFormat *format; }; static gboolean get_number (const char *text, int *number) { char *end; int result; char *stripped; stripped = g_strstrip (g_strdup (text)); result = strtol (stripped, &end, 10); g_free (stripped); if (*end != '\0') return FALSE; if (number) *number = result; return TRUE; } struct SFileInput { int n_actions; Action *actions; Action *current_action; GHashTable *actions_by_location; GHashTable *objects_by_id; }; void sfile_begin_get_record (SFileInput *file, const char *name) { Action *action = file->current_action++; g_return_if_fail (action->type == BEGIN_RECORD && strcmp (action->name, name) == 0); } int sfile_begin_get_list (SFileInput *file, const char *name) { Action *action = file->current_action++; g_return_val_if_fail (action->type == BEGIN_LIST && strcmp (action->name, name) == 0, 0); return action->u.begin_list.n_items; } void sfile_get_pointer (SFileInput *file, const char *name, gpointer *location) { Action *action = file->current_action++; g_return_if_fail (action->type == POINTER && strcmp (action->name, name) == 0); action->u.pointer.location = location; if (location) { if (g_hash_table_lookup (file->actions_by_location, location)) g_warning ("Reading into the same location twice\n"); g_hash_table_insert (file->actions_by_location, location, action); } } void sfile_get_integer (SFileInput *file, const char *name, int *integer) { Action *action = file->current_action++; g_return_if_fail (action->type == INTEGER && strcmp (action->name, name) == 0); if (integer) *integer = action->u.integer.value; } void sfile_get_string (SFileInput *file, const char *name, char **string) { Action *action = file->current_action++; g_return_if_fail (action->type == STRING && strcmp (action->name, name) == 0); if (string) *string = g_strdup (action->u.string.value); } void sfile_end_get (SFileInput *file, const char *name, gpointer object) { Action *action = file->current_action++; g_return_if_fail ((action->type == END_LIST || action->type == END_RECORD) && strcmp (action->name, name) == 0); if (action->u.end.id) g_hash_table_insert (file->objects_by_id, GINT_TO_POINTER (action->u.end.id), object); } static ParseNode * parse_node_new (ParseNode *parent, const char *name) { ParseNode *node = g_new0 (ParseNode, 1); node->parent = parent; node->name = g_strdup (name); node->id = NULL; node->children = g_ptr_array_new (); node->text = g_string_new (""); if (parent) g_ptr_array_add (parent->children, node); return node; } static void handle_begin_element (GMarkupParseContext *parse_context, const gchar *element_name, const gchar **attribute_names, const gchar **attribute_values, gpointer user_data, GError **err) { BuildContext *build = user_data; const char *id_string; Action action; int id; int i; /* Check for id */ id_string = NULL; for (i = 0; attribute_names[i] != NULL; ++i) { if (strcmp (attribute_names[i], "id") == 0) { if (id_string) { /* FIXME: error: id defined twice */ return; } else { id_string = attribute_values[i]; if (!get_number (id_string, &id) || id < 1) { /* FIXME: bad attribute value for attribute 'id' */ return; } } } else { /* FIXME: unknown attribute */ return; } } /* */ if (!state_transition_begin (build->state, element_name, &action.type, err)) { }; } static void handle_end_element (GMarkupParseContext *context, const gchar *element_name, gpointer user_data, GError **err) { BuildContext *build = user_data; } static void handle_text (GMarkupParseContext *context, const gchar *text, gsize text_len, gpointer user_data, GError **err) { BuildContext *build = user_data; } static Action * build_actions (const char *contents, int *n_actions, GError **err) { BuildContext build; GMarkupParseContext *parse_context; GMarkupParser parser = { handle_begin_element, handle_end_element, handle_text, NULL, /* passthrough */ NULL, /* error */ }; parse_context = g_markup_parse_context_new (&parser, 0, &build, NULL); if (!g_markup_parse_context_parse (parse_context, contents, -1, err)) { /* FIXME: free stuff */ return NULL; } return build.actions; } SFileInput * sfile_load (const char *filename, SFormat *format, GError **err) { gchar *contents; gsize length; SFileInput *input; if (!g_file_get_contents (filename, &contents, &length, err)) return NULL; input = g_new (SFileInput, 1); input->actions = build_actions (contents, &input->n_actions, err); if (!input->actions) { g_free (input); g_free (contents); return NULL; } g_free (contents); return input; }